Zym from the Unofficial Starsector Chat discord for being a great help with ideas and balance for the mod. 95 1. Download:. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. - New text for Cabal reputation level. Once I got bored of the playthrough, I issued my current fleet to be a taskforce and took a kite and retired in Lily, a commercial water world in the Eden system. If you find one, comb over the systems in that constellation thoroughly, you'll probably find more. The Extended Shields hullmod still won't completely cover your six,. 4 PD Laser. ziptofaf. A key aspect. [deleted] • 4 yr. I know there are a million and a half fan theories on omega out there but here is my argument and expect. 2D RPG/Trade/Fleet Combat Game. This is a frontline fire/tank build. Damage hullmods (d-mods) are hull modifications that represent lasting damage to a ship hull. 5, I've come back to the starsector 'verse. X/Y coordinates of the mount. Just recently picked up Starsector and it is incredible. 1. Building multiple Heavy Industries/Orbital Works simply adds the amount of credits worth of equipment you can build each month from the two seperate colonies together. Re: [0. e. You need either overwhelming firepower, overwhelming numbers, or overwhelming amounts of fighter craft. The blueprints of the ship call for many components similar to the ones found in the design of Onslaught-class battleships. Every time a fighter spawns it warps in the image of the carrier ship from small to the size of the ship. Changelog: 0. They are all usually clustered in the same constellation. After defeating it, the ship can be recovered in a somewhat weaker form for player use. An ancient but unvenerated class, the Retribution is an extreme battlecruiser design which dates to the renaissance of military experimentation during the first consolidation period of the Domain. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time. It only has a -1% penalty due to isolation from other colonies. Offers a highly customizable yet easy to implement system to add unique bounties to a board present in bars. View community ranking In the Top 5% of largest communities on Reddit. Modding has been restarted! So far I've cleaned up the dauntless and cobra a bit and finished the emperor: I'm having a problem with the Emperor being a carrier. Are there any hints or usual locations for it? If it helps, I installed the mod and used an existing vanilla save file. 1a is now out! This is a . -Compatible to StarSector 0. Plan the take over of the sector. 10. Its not because its an outdated 200 year old ship because it is possible to get any other XIV Battlegroup blueprint. Or better yet, take on a 9th. Buy it here: here if site is overloaded: alpha-11. MendezReddit • 5 mo. 8. That, and gutting the Hegemony's manufacturing will make them less profitable to trade with. Restored Brighton control over the Dieman system Invasion of Asher. That, and gutting the Hegemony's manufacturing will make them less profitable to trade with. Sindrian is a very peaceful faction and they never really wage war with anyone making them a good candidate to ally with as it won't cause other major factions to fight you. Discussion. json file. Nexerelin 4X mega mod just added real time ground combat / Invasions. Second probably Terraforming and station construction from bsomethingcantrememberhisname. Also thinking either the fuel or. Across the cosmic string, so far away it cannot be seen. Used in the . Now all. Starsector has a real-time economy and different planets will require more or less of different resources based on the industries they hold. Intended to make cross-mod integration and compatibility much easier to manage. XIV has better stats on a lot of things, and different mounts (and arguably better, IMO). StarSectormodsMissing. The Dominator sits in an awkward place. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. Here's my favorites, in no real order. 44 shields, flux friendly weapons, and great spacing options. Talk to them to hear about a deadly encounter by a salvage fleet in the far reaches of the Sector,. I stole the Hegemony's pristine nanoforge while raiding their colony for XIV Battlegroup BPs. So why cant we find any of the legion blueprints in the entire sector. By TouchOfVanilla#9615. ai. Keep in mind, a Legion XIV blueprint is NOT a Legion blueprint. Being the largest faction, as well as one of the most developed, they produce large quantities of raw materials and industry, including owning a Pristine Nanoforge on. The Diable Avionics Corporation plays similarly to Mid-tech: they use their superior mobility to choose their engagements and overwhelm isolated targets. ago. Once you get through some of the main academy quests yes. Iron Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. Pirates, the player faction that I set up out of invaded planets, and the battlegroup. I'm afraid to say that your config settings- at least as I have configured, doesn't work. However, I still haven't been able to find the system with the Ninth Battlegroup. 18 Min Read. . f - Campaign content expansion. It used to be called Starfarer. - Automatically log the location of Comm Relays located outside the Core Worlds. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. I was able to get around the issue with the Console Commands Mod (specifically, the "EndCombat", and "EndCombat enemy" commands). MayTray • 3 yr. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!400 votes, 96 comments. Support The Channel: YTmembership:[0. Community content is available under CC-BY-SA unless otherwise noted. It is slow to maneuver and has a relatively poor shield but its Burn Drive ship system lets it get out of, or into, disadvantageous situations quickly. I stole the Hegemony's pristine nanoforge while raiding their colony for XIV Battlegroup BPs. 233. Expeditionary Auxiliary ships include: Shepherd, Cerberus, Mule, and Venture. As for more ships to add in, maybe not so much as new hulls but I would definitely like to see XIVth battlegroup, Sindrian Lion's Guard, and maybe even a Persean League-specific skins for the Albatross and Staple, sort of how the Ship/Weapon pack does for the baseline Conquest. A Content Expansion that adds Exploration, Quality of life and more to the game. Re: XIV ships. The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. I'm a gaming video producer. Markets spawn fleets and allow trading with the player or. ago. Go to starsector r/starsector. After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. That one is intentional. )"Red Planet" is one of the two "story quests" added in Starsector 0. ago I believe that is either base game or. Decide who you wanna commission with, grab up some of their cruisers and capitals, found a few colonies. 7. 267 votes, 58 comments. Explosion damage is reduced by 90%. We had fallen here again and again, on this war that does not mean much to us a lot. 96a update? In this video, we cover the biggest update Starsecto. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. If you have LunaLib enabled, those settings will take priority over the config file. 95 mods are compatible with 0. . Harmless_Drone. Which, ironically, draws a lot of ire from the Hegemony elites, who place heavy importance on being direct descendants of the original officers of the XIV Battlegroup. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. 9th battlegroup Legio Pirates Luddic paths Dracos And all. . I also looked at the images on the mod page on the forum. Antiquated promise, moth XIV class fast strafing vessel. One Lategame carrier I thoroughly recommend is the Legion XIV. New update out for Mayasuran Navy! The main features of this update are changes to the fighters and sprite updates. Voila. 96a update? In this video, we cover the biggest update Starsecto. log - i can feel the communism overtaking me 3. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. Jesus Christ, I wrote an essay. Diable Avionics is certainly my favourite faction mod in terms of ships. There are several Legion XIV spawned in the sector and you can recover few of them. Grimhamm3r. Hello! This is my ship pack mod. And there it sits. The Ordnance Expertise skill will calculate its bonus after the OP reduction. The first result for "starsector lore" on chrome is the lore page containing some insight on the topic. There for when I need to venture out into the fringes and/or satbomb the 9th Battlegroup Features: Hegemony Expeditionary Auxiliary variants of both civillian ships and armed freighters. 8. Diable Avionics Dassault Mikoyan Engineering Holy Covenant of Kemet Star Federation Iron Shell VIC Goathead Aviation Bureau Interstellar Imperium PAGSM Armament Expansion (9th Battlegroup) Tahlan Shipworks (Legio Infernalis) Legacy or Argkenisis GMDA Underworld San Iris Scalartech SolutionsThey also do fragmentation damage, which is reduced against shield and armor. If your automated fleet relies on the computing power of the rest of the. 2. ) The latest version change log and discussion thread can always be found on the official site in the Announcements subforum and is where all of the information below was obtained. That's where I got that from. I could compress and send you my mod folder, if I can be allowed to do so. r/starsector. It's mostly because the 9th Battlegroup and Legio Infernalis have been super belligerent, I. This mod contains a complete faction including new 10. Subscribe to the channel here: is the Lyora? How was it made? What does the Lion's Roar do? In this video, we take. It has the third largest skeleton crew requirement of all ships, with the Onslaught just above and the Invictus. I probably shouldn't be able to turn a market over to the 9th Battlegroup. Additionally. Starsector version 0. Cruiser (Need more DAKKA while maintaining some maneuverability) 500. Acquisition []. Make way points and build a battle line or try a pincer maneuver. ago. •Missing ships: Solid ship pack. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. 48757 Posts 3462 Topics Last post by NikoTheGuyDude in Re: [0. "The Scythe of Orion" is a quest introduced in Starsector 0. They're also the most interesting lore-wise, considering that. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. But still, I was still thinking about it. Arsenal Expanded adds the Ninth Battlegroup as a faction which is focused on High Tech and quick strike tactics, and High Tech Expansion adds the Fourth Battlegroup line of ships which focus on being highly shielded. The only other domain battlegroup that I know of is the 9th and that's added by Arsenal Expansion. A prerelease intended for testing is available to download. Automated Ship · Fourteenth Battlegroup · Ill-Advised Modifications · Special Modifications: Station mods Always Detaches · Axial Rotation · Fighter Chassis Storage · Never Detaches · Reduced Explosion · Shared Flux Sink · Stealth Minefield · Targeting Supercomputer · Vast Bulk: Fighter mods No Weapon Flux · Terminator Core: RemovedRecommended for people with 6 GB of System RAM. What I am saying is that the situations where a battlegroup Legion is most useful are somewhat rare until the endgame. Fortress Shield: increased charge up/down time to 1. Meanwhile, I only had enough deployment points to put on a couple capital ships and a cruiser, or a single capital ship and 3 cruisers, leading to them getting massively overwhelmed and torn apart. Or allow you to be victorious if you ally everyone, if you want to "win" the game. 70. Raiding uses marines to attack a colony directly for the purposes of plunder or to disrupt facilities. By default, all factions are neutral to the player except the pirates and the Luddic Path, who start as hostiles. 267 votes, 58 comments. Support is important: Every fleet needs a fuel ship, even small ones. Carleon) Tyranid Warriors. The most must have is Nexerelin. OP cost: 3/5/8/12 S-mod: Negates the shield arc penalty. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. Don't forget Nexerelin, if you don't have it already. We don't ask what happened to the other 8 Battlegroups in Starsector, but instead in this episode we elect to help our privateers to go after a faction that. The VRI slowly reclaims the husk of their former empire, rapidly growing. 2D RPG/Trade/Fleet Combat Game. so uh yeah. .